After nearly 6 months of planning and play-testing within Palomino Labs, we’re extremely proud to announce the launch of our very first Kickstarter campaign for our new game Rumrunners. Rumrunners is a digital board game set in the Prohibition era of American history and focuses on bluffing, deception, and deduction.
We’re particularly excited about the digital medium that Rumrunners is going to use for gameplay. We’ve spent many of our weekly Spielnacht (Game Night) gatherings playing games in the “traitor” genre. Specific mechanics in this genre vary from game to game, but the common thread is the hidden information that’s handed out at the beginning of the game and the later discussion that’s used as an attempt to reveal that information. For example, one of our favorite games, The Resistance, has the players collectively trying to figure out who among them are spies. Throughout the game, players elect subsets of the group to go on missions. Loyal members of the resistance will help pass the mission, but if a single spy has been selected to go on the mission, they’ll cause it to fail. Whichever group can put 3 results in their favor first wins the game.
We love this type of game because of the social connections that it creates between players. Information is critical, so it really means that the group is encouraging everyone to take on an active role in the game. Unfortunately, the game can be completely ruined by something as simple as a card accidentally being flipped over.