About Ryan Ausanka-Crues

As CEO, Ryan advises a broad range of clients from fledgling entrepreneurs to Fortune 100 executives. Prior to co-founding Palomino Labs, Ryan was CTO of Tello (acquired by UrbanAirship). As CTO, Ryan led the development of consumer mobile, web, and enterprise SaaS offerings for collecting and reporting real-time customer service ratings. Prior to Tello, Ryan was director of engineering at Genius.com where he led development, QA, build & release, and product management. During his time at Genius, Ryan led the conversion from siloed waterfall development to integrated and iterative agile development. Over time, this transition shrunk release cycles from 4 months to 1 week and delivered 36 consecutive on-time, high-quality releases of new features.

The Internet Reacts to the New Mac Pro

With our incubation project SpottingSession (and our upcoming addition to the platform ProSpotting) we’ve gotten to know the post-production community quite well. It turns out, a lot of TV and feature work gets done on Macs, but Apple’s refresh pace has not kept up with professional appetites (or even other Apple products). This is compounded by some pro users’ aversion to change. With the professional audio and video community “time is money”, so requiring users to relearn how to do something they’ve done a million times before is a tough sell, particularly if not coupled with significant other improvements. As a short but illustrative history of Apple’s somewhat contentious relationship with pro customers:

May 2010Rumors that next version of Final Cut Pro will broaden it’s target beyond pros.

July 2010Last significant Mac Pro rev until yesterday.

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